The unique Bachelor of Design (Games) provides specialist training in computer-generated design with particular emphasis on game studies and art practice.
Through immersive and practical learning you will explore design, narrative, imaging, modelling, 2D and 3D animation, concept art, and game environments.
RMIT has developed two dedicated games research groups with a specific focus on world-leading research, which attracts expert staff who teach the most up-to-date and cutting-edge ideas.
Upon graduation, you will be equipped to start your own successful company and artistic career.
This degree provides regular interaction with Bachelor of Information Technology (Games and Graphics Programming) students in a studio that reflects the constantly evolving practices of industry.
Graduates from this degree are independent thinkers and developers known for their self-sufficiency, and as a result, many are employed by design companies around Australia. This course will prepare you for the new games economy, currently dominated by apps but always evolving.
Learn the skills required to work in the broader games and creative industries, or to launch your own company and artistic career. Graduates have gained the aesthetic and technical abilities within the disciplines of art and design that enable them to work as:
2D and 3D game artists
game designers
level designers
interface designers
researchers
concept artists
animators
3D visualisers and modellers
producers
art directors.
To study this course you will need to complete one of the following English proficiency tests:
IELTS (Academic): minimum overall band of 6.5 (with no individual band below 6.0)
TOEFL (Internet Based Test - IBT): minimum overall score of 79 (with minimum of 13 in Reading, 12 in Listening, 18 in Speaking and 21 in Writing)
Pearson Test of English (Academic) (PTE (A)): minimum score of 58 (with no communication band less than 50)
Cambridge English: Advanced (CAE): minimum of 176 with no less than 169 in any component.